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Founder & Community Director from Echoes of Speranza

In-game username:     ARC•X  
Favorite main weapon:     IL Toro & Torrente  
Favorite secondary weapon:     Anvil  
Favorite map:     Burried City  
Platform:     PC  
Language spoken:     English and Dutch  
Voice chat availability:     Yes, only via in-game proximity chat  
Preferred time of day for raids:     Both  
Playstyle:     Tactical, stealthy  
Could Speranza become a free roam hub?
I just watched this video by CynderSpark, and honestly, he might be onto something.



He suggests that Speranza could evolve into a free roam hub, and the more I think about it, the more it makes sense. Everything in the game feels immersive — the animations, the world, the interface, but then you land in the current lobby: a static image with simple menus. It breaks the flow and feels completely disconnected from the rest of the game’s atmosphere.

Given the detail already present in Speranza, it almost feels like a waste not to turn it into a full walkable hub. Imagine having NPCs, mission terminals, and social spaces. It would fit perfectly and add even more depth to the experience.

Would love to hear your thoughts. Do you think this is where the devs are heading? Or just wishful thinking? I just love the idea if it will be fully immersive to interact with other players. :heart:
In the ruins of Speranza, we raid the surface. Loot is scarce, enemies are relentless, and every extraction is a gamble. But in the echoes of devastation, we find hope. Join the fight. Survive. Extract. Echoes of Speranza await.

Favorite map:     No map selected yet  
Platform:     PC  
Language spoken:     English  
Voice chat availability:     Yes, only via Discord  
Preferred time of day for raids:     No preference  
Playstyle:     Defensive, supportive  
Re: Could Speranza become a free roam hub?
If that turns out to be true, it would take the game to a whole new level. Having Speranza as an explorable hub would add so much more depth and immersion. I already love the vibe, but making it truly interactive would be a massive step forward. Now that’s what I call next-level gaming.

Hope the devs will add that on launchday. :party:
In a shattered world, survival is the ultimate raid.
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