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Founder & Community Director from Echoes of Speranza

In-game username:     ARC•X  
Favorite main weapon:     IL Toro & Torrente  
Favorite secondary weapon:     Anvil  
Favorite map:     Burried City  
Platform:     PC  
Language spoken:     English and Dutch  
Voice chat availability:     Yes, only via in-game proximity chat  
Preferred time of day for raids:     Both  
Playstyle:     Tactical, stealthy  
ARC Raiders Did Something Unexpected...
ARC Raiders is shaping up to be that rare thing in a crowded release schedule: genuinely new. Embark’s take on the extraction shooter (PvPvE) has real spark—creative flare mechanics that fuel smart sandbox moments, constant edge-of-your-seat tension, and encounters that feel authored rather than algorithmic. The ARC sell the fantasy: Rocketeer, Queen, Bisons—each reads as a character, not a target dummy thanks to audio, animation, and behavior that crank up the suspense and make every decision matter. The game has identity, too. Scrappy the rooster (icon status confirmed) and some truly memorable boss fights give ARC Raiders its own voice.

What seals it is the presentation. Dynamic weather rolls in, maps carry weight and texture, and the soundscape ties it all together so footsteps, pings, and mechanical roars tell their own stories. The lore beneath it—Sparanza, the undercity—adds mood and mystery that keep the loop from feeling disposable.

If I could ask for one big swing, it’d be this: let Sparanza be a living, social hub. Give it interactivity and purpose—reasons to linger between drops, ambient events, NPCs with jobs to do, a proper place to meet up and form squads. The foundations are strong; an alive Sparanza would turn atmosphere into community.

What do you think?

Enlist. Resist. Survive together.


Credits: WillAtWork
In the ruins of Speranza, we raid the surface. Loot is scarce, enemies are relentless, and every extraction is a gamble. But in the echoes of devastation, we find hope. Join the fight. Survive. Extract. Echoes of Speranza await.